Another question(s), how to deal with separately located tiles? For Biome Object? in Tile Sheet? Or do they have to be small tiles connected to each other? Currently, the menu window for biome objects (?) is only column shaped? Is there a way to manually put separately positioned tiles into one object?
You would need to edit your tileset image and move the distant tiles together to achieve that. I will think about how the tool could support such cases - but it's probably not that easy to implement in a user friendly way.
Currently there is no option for that use case - your initial tileset selection is not changeable. I will add a "Tileset Settings" dialog on my todo list.
just use the mv outside tileset when creating a new map. then go to the „biomes“ tab and select „dense forest“ on the right. have fun painting trees :)
Thank you for the hint! I will fix the error as soon as possible. Which tileset are you using? And what are the dimensions (width, height in pixels) of the image you're using for A1?
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Another question(s), how to deal with separately located tiles? For Biome Object? in Tile Sheet?
Or do they have to be small tiles connected to each other?
Currently, the menu window for biome objects (?) is only column shaped?
Is there a way to manually put separately positioned tiles into one object?
You would need to edit your tileset image and move the distant tiles together to achieve that. I will think about how the tool could support such cases - but it's probably not that easy to implement in a user friendly way.
How do I change tileset - sets? Once I've confirmed the map tiles? Sorry, I can't seem to find it. >.<
Currently there is no option for that use case - your initial tileset selection is not changeable. I will add a "Tileset Settings" dialog on my todo list.
Thank you so much!
can you give us some biomes? i cant figure out how to add the tree brush thing you showed in the gifs
there are some biomes available for the mv & mz outside / dungeon tilesets. i will add some better ones in the next releases.
like i saw your reddit post and couldnt figure out how to paint on the trees
just use the mv outside tileset when creating a new map. then go to the „biomes“ tab and select „dense forest“ on the right. have fun painting trees :)
i used exactly the default outside tilesets and there was no dense forest
make sure to use the MV outside tileset - not MZ (dense forest is currently only available for MV)
it has forest and meadow
Can you add support for generating towns and villages in a future update?
It‘s on my list :)
Does this work for other sized tiles? not for 48x48?
--- i tried the demo, it doesnt seem to work with 32x32 tileset?
Currently, only 48x48 is supported. It's on my list to support other tile sizes for MZ.
fyi: just released version 1.1 with support for 32×32, 24×24, and 16×16 tile sizes
Very cool! I am getting "Tileset image *.png can't be used as A1 due to its dimensions". Not sure what I am doing wrong
Thank you for the hint! I will fix the error as soon as possible. Which tileset are you using? And what are the dimensions (width, height in pixels) of the image you're using for A1?
Looking good!!
this looks amazing
Great, I’m really excited to try it.
As someone who struggles a lot with mapping: thank you! All my cheers!
Love it!!
Impressive Tool! Good job!!
Very nice! I saw your post on reddit and wanted to check it out. I really got suprised with your work.